Kithran wrote:Mara Tessidar wrote:Remove incursions from highsec or make them less profitable than being in nullsec/lowsec/wormhole space.
Considering how much territory the CFC controls they already are. You can run null sec incursions in safety and make more than high sec.
There is one person I know of who has simply been running missions in npc null - a few weeks and he now has 20 billion and 12 plex.
Next strawman please.
I'm the leader of the CFC's Incursion sig, and my alt is a FC in the hisec incursion community, so I can speak on both sides of this subject with plenty of experience.
You're wrong on this, I go run hisec incursions to make isk, they are much more profitable.Hisec groups are able to (mostly) safely able to field 160B isk fleets to push crazy site times. I can safely field a 4B isk ship, and have near-0% chance of getting blown up. Ask for statistics from one of the hisec incursion groups if you disagree that the risk is somewhere near 0, even including ganks (including things like boosters, logis and blingy incursion hulls).
In hisec, I lead a 100+B isk fleet, after being in the hisec group I'm in for few months. Most the pilots know what they are doing, and with the risk level where it is, it's not unsafe to turn the fleet over to a member that's been around. How many organizations would turn a fleet worth the same as an 80 man capital fleet to someone they've known for less then a year? We also get shut down for about an hour a few times a day as roaming fleets come through dek right now, and Deklin is the safest area for us to run in. We have scouts, and we know things are coming up, so we can dock up and get safe, but it still stops our isk/hr. In hisec, pvp isn't usually a problem.
Also, we're very unpredictable about if we can run incursions or not. We go for 4+ week spans of not able to run incursions because they are all in hostile space. Then about 1/3 the time past that it spawns somewhere where we need clear it to fix our JB network, and also so that our line member don't die to gate. (like the current incursion in S-B1E4)
We've had about 9 workable incursions since May 17th, and that includes 3 incursions that we did that were more "experimental", in much more hostile areas, and we're trying to learn how to get passable site times with cheaper ships.
I can choose to run incursions in hisec, and get ~15 minute HQ sites, or ~5 minute VG sites. If I can't do HQs in 22.5 minutes, or 7.5 min VG sites, it's more profitable to run in hisec. And in hisec, I have no questions about bringing a 5B isk into the fleet. How the shiney groups get their site times down is by bringing a bunch of isk ongrid, and blapping everything.
Pushing site times down is all about bringing a ton of bling in fleet, and being at zero influence. Out in nullsec, it takes 24-48 hours to get the incursion to 0 influence. In hisec, you tend to be at 0 influence within 6-12 hours.
Nullsec incursions need a huge buff. Please have some facts before trying to act intelligent. And also please stay on-topic. NPC Mission running has nothing to do with nullsec incursions. Your statement goes to prove that are other activities in nullsec that are more profitable then incursion running. Also, we've goon-rushed MOA enough that the price of those BPCs has tanked, so the profit of those have tanked out.